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3D-Tattoo-Editor

Lad ein Tattoo hoch, wähl eine Zone und positionier es in 3D auf mp_m_freemode_01 oder mp_f_freemode_01. Klick auf den Körper zum Platzieren, justier UV-Position, Skalierung und Rotation, dann kopier das Overlay-XML oder öffne es im Durty Cloth Tool.

Dieses Tool und seine Hinweise sind vorerst auf Englisch.

Config & CodeTattoos, 3D, OverlaysZur Doku

Placement values

Every zone (head, torso, each arm, each leg) has its own square tile, and an overlay is a decal inside that tile:uvPos is its centre (0 to 1), scale its size and rotation its angle in degrees. What you see here is where the game puts it.

From here to the game

  1. Upload a square PNG with a transparent background. Non square images can be cropped or padded.
  2. Pick the zone, then click the body or use the sliders until it sits where you want.
  3. Durty Cloth Tool: press Create in Durty Cloth Tool. It builds the .ytd, the overlay .xml and the stream folder for you. See theDurty docs.
  4. By hand: copy the overlay XML into your collection's _overlays.xml, put the texture in a .ytd named like txdHash, and apply it with AddPedDecorationFromHashes.

Tips

  • Arms and legs are mirrored on X, so the same values on the left and right limb land on matching spots.
  • Wrap around continues the tattoo past the tile edge, which is how bands around a limb are made.
  • The page URL keeps your placement, so you can share it or come back to it later.