3D Tattoo Editor
Upload een tattoo, kies een zone en zet hem in 3D op mp_m_freemode_01 of mp_f_freemode_01. Klik op het lichaam om te plaatsen, stel de UV positie, schaal en rotatie precies af en kopieer daarna de overlay XML of open het in Durty Cloth Tool.
Deze tool en de bijbehorende uitleg zijn voorlopig in het Engels.
Placement values
Every zone (head, torso, each arm, each leg) has its own square tile, and an overlay is a decal inside that tile:uvPos is its centre (0 to 1), scale its size and rotation its angle in degrees. What you see here is where the game puts it.
From here to the game
- Upload a square PNG with a transparent background. Non square images can be cropped or padded.
- Pick the zone, then click the body or use the sliders until it sits where you want.
- Durty Cloth Tool: press Create in Durty Cloth Tool. It builds the .ytd, the overlay .xml and the stream folder for you. See theDurty docs.
- By hand: copy the overlay XML into your collection's
_overlays.xml, put the texture in a .ytd named liketxdHash, and apply it withAddPedDecorationFromHashes.
Tips
- Arms and legs are mirrored on X, so the same values on the left and right limb land on matching spots.
- Wrap around continues the tattoo past the tile edge, which is how bands around a limb are made.
- The page URL keeps your placement, so you can share it or come back to it later.
Meer config & code tools
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Vehicle Handling Editor
Stel massa, drive force, grip en vering in vanuit een UI en exporteer daarna handling.meta of runtime Lua.
