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3D 문신 에디터

문신 이미지를 올리고 부위를 고른 뒤 mp_m_freemode_01이나 mp_f_freemode_01 위에 3D로 배치하세요. 몸을 클릭해 위치를 잡고 UV 위치, 크기, 회전을 미세 조정한 다음 오버레이 XML을 복사하거나 Durty Cloth Tool에서 열면 됩니다.

이 도구와 설명은 아직 영어로만 제공됩니다.

설정과 코드문신, 3D, 오버레이문서 읽기

Placement values

Every zone (head, torso, each arm, each leg) has its own square tile, and an overlay is a decal inside that tile:uvPos is its centre (0 to 1), scale its size and rotation its angle in degrees. What you see here is where the game puts it.

From here to the game

  1. Upload a square PNG with a transparent background. Non square images can be cropped or padded.
  2. Pick the zone, then click the body or use the sliders until it sits where you want.
  3. Durty Cloth Tool: press Create in Durty Cloth Tool. It builds the .ytd, the overlay .xml and the stream folder for you. See theDurty docs.
  4. By hand: copy the overlay XML into your collection's _overlays.xml, put the texture in a .ytd named like txdHash, and apply it with AddPedDecorationFromHashes.

Tips

  • Arms and legs are mirrored on X, so the same values on the left and right limb land on matching spots.
  • Wrap around continues the tattoo past the tile edge, which is how bands around a limb are made.
  • The page URL keeps your placement, so you can share it or come back to it later.