3D Tattoo Editor
Carica un tatuaggio, scegli una zona e posizionalo su mp_m_freemode_01 o mp_f_freemode_01 in 3D. Clicca sul corpo per piazzarlo, regola posizione UV, scala e rotazione, poi copia l'XML dell'overlay o aprilo in Durty Cloth Tool.
Per ora questo strumento e le sue note sono in inglese.
Placement values
Every zone (head, torso, each arm, each leg) has its own square tile, and an overlay is a decal inside that tile:uvPos is its centre (0 to 1), scale its size and rotation its angle in degrees. What you see here is where the game puts it.
From here to the game
- Upload a square PNG with a transparent background. Non square images can be cropped or padded.
- Pick the zone, then click the body or use the sliders until it sits where you want.
- Durty Cloth Tool: press Create in Durty Cloth Tool. It builds the .ytd, the overlay .xml and the stream folder for you. See theDurty docs.
- By hand: copy the overlay XML into your collection's
_overlays.xml, put the texture in a .ytd named liketxdHash, and apply it withAddPedDecorationFromHashes.
Tips
- Arms and legs are mirrored on X, so the same values on the left and right limb land on matching spots.
- Wrap around continues the tattoo past the tile edge, which is how bands around a limb are made.
- The page URL keeps your placement, so you can share it or come back to it later.
Altri strumenti config & codice
Generatore server.cfg
Crea un server.cfg completo e funzionante con hostname, slot, OneSync, endpoint, tag, resource e permessi ACE.
Generatore fxmanifest.lua
Prepara un manifest valido per la resource: fx_version, script, pagina NUI, file, lua54 e dipendenze.
Editor di handling veicoli
Regola massa, forza motrice, grip e sospensioni da una UI, poi esporta handling.meta o Lua a runtime.
