Navigateur de cinématiques
Vérifie une cinématique avant d'appeler RequestCutscene: le vrai nom, la durée, les modèles de ped qui y jouent, les props, les coupes caméra, les lignes de sous-titres et l'endroit du monde où elle se joue. Une grande partie de la liste a aussi un aperçu 3D qui joue l'animation corporelle de chaque acteur sur notre ped freemode et suit la caméra de la cinématique.
Cet outil et ses notes sont en anglais pour l'instant.
What is in here
Every cutscene this game build ships, read out of the cutscene files themselves: the nameRequestCutscene wants, how long it runs, how many camera cuts it makes, which ped models act in it, which props and vehicles it uses, how many subtitle lines it has and the world position it plays at. The list is grouped by story missions, story heists, Strangers and Freaks, GTA Online heists and the updates.
What the preview is, and what it is not
For a large part of the list there is a 3D preview. It plays each actor's real body animation on our own freemode ped, places every actor where the cutscene places them, draws the props we already have a model for, and follows the cutscene's own camera track with its real field of view. That is as far as we can honestly go in a browser. The preview has no cutscene character models (Michael, Franklin, Trevor and the rest are their own peds), no facial animation, no lighting, no audio and no world around the scene. Cutscenes we did not export show their metadata and the Lua, without the 3D.
Watching one
- Scene camera looks through the cutscene's own camera. Orbit gives you a free camera.
- Scrub the bar to find a moment, change the speed, or turn the loop off to watch it once.
- Each actor has its own male or female ped switch. The animation data is the same for both.
- Subtitles run under the picture and are listed in full further down the page.
- The page URL keeps your selection, so you can send someone a link to one cutscene.
Playing the real cutscene in game
- Click the cutscene name to copy it.
- The Lua panel gives you a working
RequestCutscene, the wait onHasCutsceneLoaded, aRegisterEntityForCutsceneline per actor so you can put your own ped in the scene, thenStartCutsceneand the cleanup. - A cutscene streams the world around it, so it only looks right where it belongs. The second snippet warps the player to the coordinates the cutscene stores.
- Registering an entity only works before the scene starts, and the handle string is the model the cutscene expects. The actor rows show you both the character and the model name.
Credits
Everything here is our own extraction from the game files. The publicgta-v-data-dumps name list by DurtyFree was used once, as a cross check on the names we found.
Plus d'outils références
Modèles & hashes
Cherche parmi plus de 900 véhicules, 1 100 peds et toutes les armes avec photos, noms de spawn et hashes.
Carte interactive
Toute la map de GTA V dans ton navigateur : une carte 2D avec les coordonnées et un monde 3D que tu peux parcourir en freecam ou à pied.
Navigateur d'animations
Joue les animations GTA V sur un ped freemode en 3D. Tous les dictionnaires et clips du jeu, plus les scènes synchronisées à deux peds avec leurs props.
