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Particle videos

Particle videos

Watch video previews of 2,300+ GTA V particle effects, filter by dictionary, and copy a ready FiveM Lua snippet for the effect you like.

Open the tool Last updated

Particle videos lets you see what a GTA V particle effect looks like before you put it in a script. It has 2,317 effects from 278 dictionaries, and 2,312 of them have a video clip recorded in game. Hover a card to play it, click it for the names and a Lua snippet.

What it is for

Effect names like scr_xm_orbital_blast or ent_amb_fbi_door_smoke tell you little. Testing each one in game means a restart per try. Here you scroll through a dictionary, watch the clips, and only take the one that fits into your script.

For the complete text list (2,907 effects, including those without a clip) use the Particle Effects List. Rows there that have a clip show a film icon linking back here.

Quick start

  1. Open Particle videos.
  2. Search for a word (fire, explosion, water, smoke) or pick a dictionary on the left.
  3. Hover a card to play its clip. Turn on Autoplay to play every clip on screen as you scroll.
  4. Click a card to open it.
  5. In the window, pick a snippet mode, set the scale and copy the code.

Browsing

Control What it does
Search box Matches effect and dictionary names. Several words narrow the search. #120 or 120 jumps to effect number 120.
Dictionary list (left, desktop) Every dictionary with its effect count. Filter the list with the box on top. Click a dictionary again to clear it. All dictionaries shows everything.
Dictionary menu (phones and tablets) Same as the list, as a menu next to the search box.
Autoplay Off: a clip plays while you hover its card. On: every card on screen plays. Remembered in your browser.
Clear filters Resets the search and the dictionary.
Show more Cards load 48 at a time.

Each card shows the effect number (#id), the effect name, its dictionary and a copy button for the name. Effects without a clip say No preview.

The search, dictionary and open effect are kept in the page URL (/particles?q=fire&dict=core&fx=120), so you can send someone a link to an exact effect.

The effect window

Part What it does
Video Plays the clip in a loop, with player controls.
Effect, Dictionary, Both Copy the effect name, the dictionary, or both as dict:effect.
Snippet tabs At coords, On entity or Networked.
Scale Slider from 0.1 to 5.
Code block The Lua snippet for the chosen mode and scale.
Arrows / counter Previous and next effect in the current results (for example 3 / 48).

Keyboard: Left and Right go to the previous or next effect, Esc closes the window. Clicking outside also closes it.

Snippet modes

Mode Native Use it for
At coords StartParticleFxNonLoopedAtCoord One-shot effect at the player’s position, only this client sees it.
On entity StartParticleFxLoopedOnEntity Looped effect attached to the player, stopped after 5 seconds.
Networked StartNetworkedParticleFxNonLoopedAtCoord One-shot effect every nearby player sees.

At coords for core / ent_sht_steam at scale 1:

Lua
local dict, name = 'core', 'ent_sht_steam'

RequestNamedPtfxAsset(dict)
while not HasNamedPtfxAssetLoaded(dict) do Wait(0) end
UseParticleFxAsset(dict)

-- One-shot effect at the player's position (only this client sees it).
local coords = GetEntityCoords(PlayerPedId())
StartParticleFxNonLoopedAtCoord(name, coords.x, coords.y, coords.z, 0.0, 0.0, 0.0, 1.00, false, false, false)
RemoveNamedPtfxAsset(dict)

On entity:

Lua
local dict, name = 'core', 'ent_sht_steam'

RequestNamedPtfxAsset(dict)
while not HasNamedPtfxAssetLoaded(dict) do Wait(0) end
UseParticleFxAsset(dict)

-- Looped effect attached to the player. Keep the handle to stop it later.
local ped = PlayerPedId()
local handle = StartParticleFxLoopedOnEntity(name, ped, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.00, false, false, false)

Wait(5000)
StopParticleFxLooped(handle, false)
RemoveNamedPtfxAsset(dict)

The snippet runs its Wait directly, so put it inside a CreateThread or a command handler. For a looped effect at a fixed spot (StartParticleFxLoopedAtCoord) or a custom duration, build the snippet in the Particle Effects List, which has those options.

Tips

  • Turn on Autoplay and pick a dictionary to skim through it quickly. With a slow connection, leave it off and hover instead.
  • If the effect looks right in the clip but nothing shows in game, you probably used the wrong mode. Clips do not tell you whether an effect is looped: most names with _loop, ent_amb_ or _trail are.
  • Effect and dictionary names are the same in FiveM, alt:V and RageMP, so names you find here work in any of them.

Limitations

  • 5 effects in the list have no clip.
  • Clips show the effect at its default scale and colour. Your scale and any colour changes will look different.
  • The video previews were originally recorded for the alt:V ParticleDB.