サーバーステータスチェッカー
IP:port か cfx.re の参加コードで FiveM サーバーを調べて、稼働しているかどうか、プレイヤー一覧、ゲームビルド、OneSync、リソース、サーバー変数を確認できます。
このツールと解説は今のところ英語です。
Server
Accepts ip:port ip (port 30120) host:port cfx.re/join/abc123 or just the join code.
What you can enter
| Input | Example |
|---|---|
| IP and port | 51.75.12.34:30120 |
| IP only (uses port 30120) | 51.75.12.34 |
| Hostname and port | play.myserver.com:30120 |
| Join link | https://cfx.re/join/abc123 or cfx.re/join/abc123 |
| Bare join code | abc123 |
A join code also works for servers that sit behind a proxy or block direct HTTP. It only finds servers that are online and listed, so a private server (sv_master1 "") can only be checked by IP.
Every lookup gets its own URL (?q=), so you can share a link that opens straight to the result.
Why does it say offline?
- Wrong port. The game port is usually
30120.40120is txAdmin, not the game. - A firewall blocks TCP on the game port. FiveM needs both TCP and UDP open.
- The server uses a proxy (
sv_forceIndirectListing, a reverse proxy or a DDoS shield) and does not answer plain HTTP. Try its join code instead. - Private and local addresses (192.168.x.x, 10.x.x.x, 127.0.0.1...) can't be checked from the internet.
Why is the player list empty?
Many servers hide names and pings (every entry shows up as Player with ping 0). Then only the count is shown. Player identifiers (license, steam, discord, ip) are never shown.
Limits
Results are cached for about 30 seconds and each visitor gets 30 lookups per minute. Need the count on your own site? Use the server status badge, or call the JSON endpoint directly:
GET https://fivemad.com/api/server?q=cfx.re/join/abc123
GET https://fivemad.com/api/server?q=51.75.12.34:30120